
OK, so this blog is supposedly about my experiments in NPR rendering with Blender. Mostly I want them to be shaders, as I view this as better (less complicated, not "cheating", whatever) than fooling around with geometry, multiple layers etc.
we start with an awesome post at blenderartists.org, that looks quite a bit like water colour, and animates quite well:
blenderartists post
blend file here
No comments:
Post a Comment